After Carrik, Drago Girlzar and I finally met back up with the group (it was really nice of Drago to come back to town to find us). Persephene was leading the way through the swamp where we started smelling a strong sulfur smell and seeing these little pockets of flames that would suddenly shout up from the group.
We were trudging through the swamp (I took up my usual place on Drago Girlzar’s shoulder after the first time I stepped into a pocket of icky water that was up to my chin. Walking along we started hearing deep guttural voices close to where the rainbows were leading us. We walk into a little clearing to see six creatures that Phoen told us were ogres. It looked like they were fishing around in the water pockets with their clubs.When interacting with them they told us they were hunting for a creature that would be a “valuable prize” for them – it is a part human and part crocodile (actually part fire giant part crocodile). They were also wearing these interesting masks – Carrik arranged to purchase 3 masks from them for 40gp. The sulfur smell was really strong in this area and it looked like the ogres were using these masks to protect them from the smell.
We agreed to help the ogres find the creature, and when the croc-man popped up out of the water we all realized that he was in need of rescue instead of being the prize the ogre’s were looking to claim. After defeating the ogres the croc-man introduced himself as Artran. As the last ogre died the rainbow centered itself onto Artran so we were sure that we made the right choice to protect him. He told us about Morsiphian and that he was supposed to be meeting someone here – we convinced him that we were the people he was to meet here.
He leads us toward the pyramid where we kept following the rainbow where we found the leprechaun. He gave us a key and told us “The key is 3, you have what you need, be careful of what you seek for you shall surely bleed”. We get closer to the pyramid and end up in a side of an old town that had been swallowed up by the swamp. The sky had swirling black clouds and lots of lightning flashing across the sky. There are also large groups of ravens where one flies down to our group and lands on Phoens shoulder.
A ghostly image of a man on horseback with the symbol of the Knights of the true (sun with a sword going through it) on his chest. The man disappears and a small golden pyramid is laying on the ground where he was standing. It is very small with ruins and wards of protection all over it. Drago reached down to touch it and there was a bright flash and we all vanished only to reappear in a pit with lots of dead bodies in it. A booming voice is heard “Welcome to the pyramid of Justice…There is no escape”.
We attempt to climb out of the pit when we see a giant that has a lizard face and wielding a large club. He keeps saying I need your head as he swings at us. There is also two carrion crawlers in the pit with us. We finally put the abomination to rest and starting to look around. 3 different rainbows lead off from the pit we landed in and we opened one door only to be in a room with strange rat creatures and lots of bones. Another path lead to a pool of water with a statute in the middle that also had reptile creatures in the water.
The statute was of a Eldarin knight that had a shining gem with a key inside. We broke the gem and found this key. We decided this was a great place to collect our thoughts…until next time!